As of today, the previously Discord-exclusive weekly progress reports will be available at https://sweptthr.one/progress.
All previous progress reports have been made available in the same capacity as they are in the Discord server, minus the random quote at the end.
All subsequent progress reports will be automatically posted alongside the Discord post, so if you don't want to join the server, these are now available to you.
I truly believe that catJAM is the superior emote that fits perfectly whenever someone plays a really nice song. Whenever I use catJAM I move my head along to the music with the cat!
I changed up some links a few days ago, which will result in some links no longer working.
These changes are just changing subdomains to directories and changing directories to subdomains.
The changes are as follows:
Link to my Discord server: discord.sweptthr.one → sweptthr.one/discord
Link to my addon collection: gmod.sweptthr.one → sweptthr.one/gmod
STDocs pages: sweptthr.one/docs → docs.sweptthr.one
Hunt AHAEG: sweptthr.one/hunt → hunt.sweptthr.one
I believe I updated links in all of my addons and YouTube videos, but I think posts in these forums have not been updated. I'll have to look around and try to find and fix them.
Today, I migrated the forums over to myBB. This software looks sleeker and cleaner than the previous software, and it's no longer using stolen styles. As a result, this green theme will remain as the only available theme, at least for a while.
Things may be messy and look bad, so just post about them or something and I'll fix it.
Post counts also seem to be off, it seems to be counting most of my posts twice, which is interesting, but that shouldn't affect anything.
Today, I got bored and decided to improve the Apocalypse Pill's effects and add a loadout system.
The Apocalypse Pill now causes your view to cycle through more colors irregularly, applies a motion blur effect, zooms your FOV in and out repeatedly, and rolls your view around.
A video previewing these new effects can be found here (EPILEPSY WARNING): https://www.youtube.com/watch?v=slJunz3IM34
I also added a simple and fair loadout system. If you manage to survive the post-round deathmatch with any auto-spawning weapons, you will be given those weapons when the next round starts. You can swap weapons during the deathmatch and only the ones you have when the deathmatch ends will be given to you.
Today, I'm deleting the unused SPIHGUOY Zone and replacing it with the soon-to-be-used Codename Pineapple Zone, and also talking about the SPIHGUOY Zone.
The SPIHGUOY, or Secret Project I Haven't Given Up On Yet, was originally going to be some sort of standalone medieval-themed RPG. It was going to be loosely based upon a medieval town I made on my Minecraft server, Flocksworth. At some point, I intended to name the game Tale of Flocksworth. I have a folder of very vague notes related to this project, including weapons, skills, some very basic sprites, and brain-dumps. Perhaps unsurprisingly, this project never went anywhere; in fact, it never even got started! I didn't even know what platform I should use to make this game, so as time went on, the possibility of this project becoming a reality dwindled.
Knockback was a similar genre of project, another standalone game. This one was supposed to be an arena PvP fighting game where there was no actual damage inflicted, instead players had to rely on the knockback weapons dealt to push each other off the arena. This one actually had a movement test created, but also went nowhere. This project had two channels on my Discord server for a very limited time.
Anyway, the SPIHGUOY Zone existed as an incentive to push me to do something. If I had a place dedicated to sharing updates about this project, maybe it would push me to fill it with posts. That didn't work though, and the whole zone remained completely empty for *reads through forum logs* almost exactly two years. Two years and ten days, to be exact. So today, I'm finally deciding to just get rid of it and replace it with a zone for Codename Pineapple, the project I've been actively working on for (I think) around a full year now.
While this forum zone exists, I don't really intend to fill it with posts. The first public reveal of any part of this project will take place on my YouTube channel once it's ready, which may be a long time from now. I've been working on this one much more actively and consistently, and I'm very excited to get it done and show it to you all. You can keep track of my progress on this project on my Trello board which I try to update in real time throughout the week. Alternatively you can join my Discord server to see these updates weekly, but there's a reason you're here and not there, right?
That's all I got for today, if you're here reading this, thanks!
You may have noticed that for the past six months or so, I have done next to nothing for Garry's Mod. Maybe you don't care, maybe you care a lot because that's the whole reason you've been following me in the first place. Regardless, this announcement will attempt to clear up what's been happening for a while.
Codename Pineapple
I've put Garry's Mod stuff to the side to make time for this new project I've been working on on-and-off since January. It's a large project and it's quite unlike anything I've done so far. Some of you might hate this new project, some of you might not, I really don't know, but it's something I want to do, so I'm doing it.
The reason it's taken so long to make any meaningful progress goes back to something I said in an older progress report:
Weekly Update - Week of May16-2021 Wrote:SweptTTT Stuff
As I continue looking through my old work, I grow increasingly disappointed and disgusted with the way I did things. I did the worst shit in the worst ways and somehow got it to work. Does it work well? Hell no, but it sure is something. I took a look at what I'd done previously for SweptTTT and noticed that I neglected a lot of helpful hooks and - unsurprisingly - did everything else in the worst way I could've (editing core files). I took some time to try to spruce things up just for peace of mind, but I doubt I'll go further than this. Which brings me to...
Learning
Once again, I continued learning more and more for the project I want to work on. This project will basically require me to do everything in the best way possible so I'm trying to learn as much as I can about as much as I can to make this what I want. I still have a lot ahead but I'm hoping all of this time will result in something I'm proud of and can remain proud of looking back at it in the future.
(In case you were unaware, I post weekly progress reports on my Discord server. I also update my Trello page with the same information live.)
I want to do this project right and I want to do it right the first time, unlike the 100+ addons and bot I've made that are always broken in some way.
When the project is ready to be seen by anyone, I'm planning to do a reveal stream for it, so stay tuned for that. There is no anticipated date.
Garry's Mod Stuff
As of today, all of my addons, workshop or otherwise, will be receiving essential support only until further notice. This has been the case for a while, but I'm making it official just to let everyone know. This means that things will probably not be receiving any new features, but if any errors or problems come up, I'll get around to fixing them. As has been the case, feel free to extract and edit my addons for use on your server.
SweptTTT will remain open for the time being, even though player numbers have flatlined. The dual wielding I showcased a week ago will probably slowly be finished and released as time goes on.
I will also continue to provide help in the Help and Bugs subforum if I am able to.
Other Stuff
STAssistant will continue to receive bug fixes and maybe even a few new features here and there. I haven't had a whole lot of reason to dedicate a significant amount of time to this, but I have had some ideas that I might make a reality.
My website still needs a makeover, so I will also be continuing with the fourth version when I feel like it.
I also had plans to work on a chatbot to coincide with the previously mentioned reveal stream, but the API is so bad, this would probably end up being another major undertaking.
TL;DR and Wrap-Up
Garry's Mod is support-only and I will be doing a reveal stream of the thing I've been working on for the past year once it's done. There's no estimated date for this.
SweptTTT will stay open.
Progress reports will continue as they have. I will also keep updating my Trello page.
This post will be posted on my Discord server.
If you have any more questions, I'll answer them in this thread.
Thanks for reading and thanks for sticking around!
AnkoRP was actually quietly closed five months ago due to it - as expected - being 100% empty for its entire life. In addition, I didn't feel like the map complemented the gamemode well.
All files and data are still intact. I was proud of the work I did and the point I got AnkoRP to, but because of poor map choice and marketing, it never took off. Hopefully at some point in the future, I can reopen it to effect.