03-Jul-2023, 00:12
(This post was last modified: 27-Nov-2023, 17:17 by SweptThrone.)
Week of June 25, 2023
Movement Test
This week I put together a super basic movement test. The sprite animates based on the direction the player is moving. The player's current movement speed is controlled by a variable that can be changed mid-game.
This would've been done sooner if I were a lot less lazy. It's not really engaging to do the absolute basics and I'd rather be working on the fun parts of the game, but obviously this has to be done before all of that. I'm also learning a whole new language to work with the engine I've decided to use - Godot - so that's taking a good amount of effort as well. Furthermore, I'm trying to do things in a way that will make it easier to work with in the future so that I don't have to rewrite the entire player class once the game's in its further stages, for example.
Movement Test
This week I put together a super basic movement test. The sprite animates based on the direction the player is moving. The player's current movement speed is controlled by a variable that can be changed mid-game.
This would've been done sooner if I were a lot less lazy. It's not really engaging to do the absolute basics and I'd rather be working on the fun parts of the game, but obviously this has to be done before all of that. I'm also learning a whole new language to work with the engine I've decided to use - Godot - so that's taking a good amount of effort as well. Furthermore, I'm trying to do things in a way that will make it easier to work with in the future so that I don't have to rewrite the entire player class once the game's in its further stages, for example.
~SweptThrone •.-