Session One Update
#1
Based on last night's play session, Infiltrator has received several updates and fixes.  None of these changes have been properly tested yet.
  • Added a tutorial menu accessible by hitting F1 in-game.
  • Added my Location Pinging addon.
  • Guard Heavy class now has loud combine footsteps to counteract the quiet footsteps due to low movement speed.
  • Added text labels to objectives and exfiltration points in Infil-Vision.
  • Added player color support so the new location pings can be told apart.
  • Hitting F3 to re-open the loadout menu pre-match will now open the correct menu.
  • Fixed missing gamemode content.
  • Fixed Lightweight Armor showing as 10.000000149% DR on the HUD.
  • Fixed respawning issues when a player was not killed by a player.
  • Fixed players being able to become the infiltrator two rounds in a row.
  • Fixed dead players not being able to chat during post-match.
  • Fixed the knife showing ammo counts.
~SweptThrone •.-
Reply
#2
This is another minor update that's more-or-less part of the previous one:
  • The infiltrator can now select the new Stim Pack perk, which doubles their stamina.
  • The guard medic class now has a bonus:  Stim Shot, which gives them an extra 50% stamina.
  • All players can now use their flashlight.
~SweptThrone •.-
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)