03-Mar-2024, 02:08
Week of February 25, 2024
Panel Unloading Test
This week, I created a first pass at unloading panels to save on memory and increase performance.
It's been a while since the last media post mainly because I've been focusing on STRP and school. With STRP slowing down and spring break approaching, however, I'll probably be working more on ToF in the next few weeks. It should be obvious that this is not how the final game will unload panels. Right now I'm thinking about keeping the currently active panel and all adjacent panels in all eight directions loaded at once, but maybe I can make this a setting, like a render distance. Regardless of the small amount of work I've been putting into the game lately, I continue to add to my notes folder week after week.
Panel Unloading Test
This week, I created a first pass at unloading panels to save on memory and increase performance.
It's been a while since the last media post mainly because I've been focusing on STRP and school. With STRP slowing down and spring break approaching, however, I'll probably be working more on ToF in the next few weeks. It should be obvious that this is not how the final game will unload panels. Right now I'm thinking about keeping the currently active panel and all adjacent panels in all eight directions loaded at once, but maybe I can make this a setting, like a render distance. Regardless of the small amount of work I've been putting into the game lately, I continue to add to my notes folder week after week.
~SweptThrone •.-