SweptForums
Revive Update - February 8, 2024 - Printable Version

+- SweptForums (https://forums.sweptthr.one)
+-- Forum: Archives (https://forums.sweptthr.one/forum-29.html)
+--- Forum: Swept's True Roleplay Subzone (https://forums.sweptthr.one/forum-41.html)
+---- Forum: Updates (https://forums.sweptthr.one/forum-42.html)
+---- Thread: Revive Update - February 8, 2024 (/thread-98.html)



Revive Update - February 8, 2024 - SweptThrone - 02-09-2024

Today, I've added the ability for chemists to revive other players with their medkit and a few other things.

Chemists can now revive players with their medkit.
  • This costs one full charge of the medkit and will fail otherwise.  Each time you revive a player, they will revive with 25 less health than last time, limiting the total number of times you can revive one player to three.  Currently there's a very high chance that the revived player will respawn stuck in something.  I'll improve this later but for now, just stay out of the way.

Players can now send text chat messages and commands while dead.
  • This will allow players to call for a medic when they're dying.

Police can no longer call the police.
  • Now the police force must coordinate text channels to communicate effectively.

Added a private message button to the player list.
  • This is a quicker way to message other players without opening your chat box.

Increased the duration of search warrants from 30 seconds to three minutes.
  • Thirty seconds is rarely long enough to conduct a thorough search, so now the PTU has more time.