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Food Update - January 15, 2024 - Printable Version

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Food Update - January 15, 2024 - SweptThrone - 15-Jan-2024

Since food is a necessity and there might not always be players available or willing to be a chef, all food has been buffed but water is more expensive.

All food - including water - now restores double the energy they previously restored.
  • This not only helps remedy the issue of no chefs, but incentivizes players to play chef and botanist since it will be a little less stressful.
Water now costs $5 up from $1.
  • Once again, this incentivizes players to play chef and botanist since most food is now cheaper than water.
You now lose 0.5 energy every time you lose energy instead of 1.
  • This is nearly what I intended to do last update where I changed a 3 to a 1, but that was a different value.
You now lose 3 health every time you take starving damage instead of 1.
  • This undoes the above-mentioned change since it was unintended anyway.
Civil Protection now no longer requires a vote.
  • While not food-related, this will be interesting.  This should help undercover cops and disguised citizens remain hidden for longer.
Added Fesiug's Money Giver to the default loadout.
  • Fesiug was kind enough to make this for STRP, so I've added it to the default loadout.  It makes dropping and giving money much more convenient.