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Ideas & Suggestions - teapot - 01-13-2024

Starting a thread for ideas of stuff to add or change in STRP. My ideas in no particular order:
  • Day/night cycle (weather?)
  • Radio/jukebox and instruments like guitars
  • Defibrillator or adrenaline needle to bring someone back
  • Backpack or some way to get more pockets
  • Badge swep for undercover cops
  • Tailor can make special bulletproof suits like john wick
  • Small decorative props should be cheaper
  • Hats (maybe can be shot off)
  • Life insurance, only drop half your cash when you die
  • Cigarettes/cigars for epic lung cancer roleplay
  • Fishing with rods or traps (or hunting headcrabs in the sewers)
  • More melee weapons like knives
  • Organ harvesting. Cuff someone and use a knife to take their liver >:)
  • Hint when using something (like "Eating Tenders Combo..." or "Collecting trash...")
Reply with your ideas and suggestions!


RE: Ideas & Suggestions - SweptThrone - 01-13-2024

hell yeah forums post
i'd actually thought of a few of these before, but either didn't bother finishing/looking into them enough. would love to see what others think about some of these


RE: Ideas & Suggestions - Fesiug - 01-14-2024

In love with the tailormade bulletproof suits
40$ for a newspaper is insane..
A hint that you are staring at longuse items would be nice


RE: Ideas & Suggestions - SweptThrone - 01-14-2024

so as of right now the Supplier job can buy armor vests. would the bulletproof suits be something different or should the vests just be moved to Tailor?
i'm definitely gonna do something about prop prices
and yeah nearly everyone's been confused about Long Use items - understandably - so that is definitely something i will change


RE: Ideas & Suggestions - Fesiug - 01-14-2024

(01-14-2024, 04:10 AM)SweptThrone Wrote: so as of right now the Supplier job can buy armor vests.  would the bulletproof suits be something different or should the vests just be moved to Tailor?
i'm definitely gonna do something about prop prices
and yeah nearly everyone's been confused about Long Use items - understandably - so that is definitely something i will change

Personally having jobs provide for each other would be real cool, providing armor plates for the Tailor, Chemist providing for a separated Doctor job.. but there might not enough players for these jobs to be filled