Week One Updates - SweptThrone - 10-Oct-2025
When The Big Apple launched, it was in a bad state. It was essentially half-complete due to a variety of reasons, such as overestimating what I could get done, underestimating what I had to do, and trying to do it by a deadline. Since its release, I've been working nonstop on bringing the server up to the state it was supposed to be and now it's finally there! Here are the changes, day-by-day, that have been made to the servers since October 1st:
October 3- You can now see most large weapons and communications devices on character models.
- Fixed guns being able to be purchased directly instead of needing to be crafted.
- Gave police jobs a gun and a radio by default.
- Added certain entities to the pocket blacklist.
- Added certain weapons to the drop blacklist.
- Added certain tools to the Tool Gun blacklist.
- Added an STHackerWar mainframe to every police department.
- Names of perma-killed characters can no longer be chosen when creating a new character.
October 4- The website in the F1 menu has been updated. The contents of this website will be updated as time goes on.
- Job descriptions have been updated to better reflect each job instead of being directly copied from STRP.
- You now get a notification about your first ATM account whenever you spawn as a new character.
- Added flavor text whenever you spawn as a new character.
- Players now drop all of their money when they leave the server without transporting.
- Added random recoil to all guns.
- Mayor broadcasts are now relayed across all servers.
- The player list is now properly synced and updated at all times.
October 5- There is now one police car spawning terminal in each police department. A police car can be retrieved for free once every ten minutes.
- Entities can now transport across servers.
- You can now open team chat with the Radio's primary attack.
- Magic money is now added to each map's bank vault.
- Player-owned entities now persist when the player transports.
- Mayor votes are now broadcast to all servers and combine vote counts to determine if the player becomes mayor.
- Suppliers can now purchase various sticks and cuffs.
October 6- The PIN request text entry in the purchasing menu now hides your PIN.
- Players' weapons are now packed into evidence boxes in the police department they were arrested in when they are arrested.
- Mayors can no longer start lotteries.
- Each police department now has two wanted screens inside.
October 7- The PDA and Radio can now be dropped with their secondary attack.
- The Radio now gives you a hint if you reload it.
- Dropping the Radio stores its channel for the next person to pick up.
- You can now break a text phone you're holding by reloading it.
- All jobs can now buy books.
- The mayor's presence, death, and disconnect are now broadcast across all servers.
October 8- Passengers of cars now transport across servers along with their driver.
- Cars can now be properly locked.
- STGunrunning and STHackerWar products now properly transport across servers.
- Door ownership and co-ownership now properly persist across transports of everyone involved.
- Remade the door HUD to disallow players from knowing who owns a door.
- Adding a player as a door co-owner now immediately gives them access instead of requiring them to own it themselves.
- Players must be near any player they want to allow to co-own a door.
October 9- Lockdowns are now synced across all servers.
- Laws are now synced across all servers.
- Clothes for all players now persist across sessions.
- Phone numbers for all players now persist across sessions.
October 10- Added a message catchup system, allowing players to see messages that were sent while they were transporting.
- The Mechanic's tools can now repair vehicles as well as chop them.
- Repairing cars costs parts, which can now be purchased by Mechanics.
- The Chemist can now buy chemical vials to charge their medkit.
|