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Week One Updates - Printable Version

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Week One Updates - SweptThrone - 10-Oct-2025

When The Big Apple launched, it was in a bad state.  It was essentially half-complete due to a variety of reasons, such as overestimating what I could get done, underestimating what I had to do, and trying to do it by a deadline.  Since its release, I've been working nonstop on bringing the server up to the state it was supposed to be and now it's finally there!  Here are the changes, day-by-day, that have been made to the servers since October 1st:

October 3
  • You can now see most large weapons and communications devices on character models.
  • Fixed guns being able to be purchased directly instead of needing to be crafted.
  • Gave police jobs a gun and a radio by default.
  • Added certain entities to the pocket blacklist.
  • Added certain weapons to the drop blacklist.
  • Added certain tools to the Tool Gun blacklist.
  • Added an STHackerWar mainframe to every police department.
  • Names of perma-killed characters can no longer be chosen when creating a new character.

October 4
  • The website in the F1 menu has been updated.  The contents of this website will be updated as time goes on.
  • Job descriptions have been updated to better reflect each job instead of being directly copied from STRP.
  • You now get a notification about your first ATM account whenever you spawn as a new character.
  • Added flavor text whenever you spawn as a new character.
  • Players now drop all of their money when they leave the server without transporting.
  • Added random recoil to all guns.
  • Mayor broadcasts are now relayed across all servers.
  • The player list is now properly synced and updated at all times.

October 5
  • There is now one police car spawning terminal in each police department.  A police car can be retrieved for free once every ten minutes.
  • Entities can now transport across servers.
  • You can now open team chat with the Radio's primary attack.
  • Magic money is now added to each map's bank vault.
  • Player-owned entities now persist when the player transports.
  • Mayor votes are now broadcast to all servers and combine vote counts to determine if the player becomes mayor.
  • Suppliers can now purchase various sticks and cuffs.

October 6
  • The PIN request text entry in the purchasing menu now hides your PIN.
  • Players' weapons are now packed into evidence boxes in the police department they were arrested in when they are arrested.
  • Mayors can no longer start lotteries.
  • Each police department now has two wanted screens inside.

October 7
  • The PDA and Radio can now be dropped with their secondary attack.
  • The Radio now gives you a hint if you reload it.
  • Dropping the Radio stores its channel for the next person to pick up.
  • You can now break a text phone you're holding by reloading it.
  • All jobs can now buy books.
  • The mayor's presence, death, and disconnect are now broadcast across all servers.

October 8
  • Passengers of cars now transport across servers along with their driver.
  • Cars can now be properly locked.
  • STGunrunning and STHackerWar products now properly transport across servers.
  • Door ownership and co-ownership now properly persist across transports of everyone involved.
  • Remade the door HUD to disallow players from knowing who owns a door.
  • Adding a player as a door co-owner now immediately gives them access instead of requiring them to own it themselves.
  • Players must be near any player they want to allow to co-own a door.

October 9
  • Lockdowns are now synced across all servers.
  • Laws are now synced across all servers.
  • Clothes for all players now persist across sessions.
  • Phone numbers for all players now persist across sessions.

October 10
  • Added a message catchup system, allowing players to see messages that were sent while they were transporting.
  • The Mechanic's tools can now repair vehicles as well as chop them.
  • Repairing cars costs parts, which can now be purchased by Mechanics.
  • The Chemist can now buy chemical vials to charge their medkit.