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Full Version: Jan14-2020 - Technical and Pricing Update
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Today's update brings some major changes and additions to make the gamemode more playable.

Technical Updates
  • Added a V over teammates so you can tell them apart and know where they are (Teammate Finder).
  • Players on the winning team now earn money each round. The amount earned is 12.5k + ( 2.5k per teammate ) * ( fraction of team's kills ).
  • Frags are now kept when changing jobs within the same team.
  • Added Location Pinging for all members on the same team.
  • Team-chat mode now functions for an entire team instead of single jobs.
  • Reallowed job-weapons being able to be scrapped at a rate of $0.
  • The Resupply Crate will now never reduce the amount of ammo carried.
  • Added a Timer Integrity Check every 10 seconds to make sure the client and server times match.
  • BabyGod is now 10 seconds instead of 5, and is cancelled as soon as you fire.

Price Updates
  • Increased the MK3A1 Flame's price from $57k to $637k. Any player with a pre-update weapon will be compensated.
  • Increased the Yuan Blood Hell's price from $6k to $610k. Any player with a pre-update weapon will be compensated.

The CS:O GitLab has been busy adding and tweaking a ton of stuff, so as soon as they've put the finishing touches on the next update and push it to the Workshop, I'll make an update post about it!